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Unlock enhanced visuals inside SketchUp 2024

admin 2024-4-9 07:53:13 76286
[color=rgb(37, 42, 46) !important]
[size=2.4]2024 offers a new layer of realism and innovative visual styles directly within the SketchUp interface, along with updates that amplify productivity.

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[size=1.6]Image of a SketchUp scene; slide to see the same scene with Ambient Occlusion turned on.
[size=1.6]Unlock more realistic visuals directly in SketchUp and elevate your models by adding depth in-app with the latest 2024 release. Now, you can minimize switching between software for many of your conceptual visualization needs.
[size=1.6]SketchUp 2024 also includes performance upgrades to boost productivity, ranging from a new graphics engine to easier ways to share your ideas with stakeholders. All of these visualization, collaboration, and performance features invite you to explore your creativity like never before.

[size=1.6]
[size=1.6]Watch the video to learn how and when to use Ambient Occlusion.
Share SketchUp visuals with confidence
[size=1.6]Add visual emphasis and perceived depth at model edges with a new global style setting called Ambient Occlusion. This new feature can be tailored to produce stylized visuals similar to clay or white models and is available on Desktop, iPad, and LayOut. The release of Ambient Occlusion represents one of our most significant visual enhancements to date and a major milestone on our development path for you to produce compelling visuals natively.
[size=1.6]"Ambient Occlusion makes the core tool no longer look like just a "sketch.” Before, I needed to always consider rendering it in some other app before presenting my model. I no longer have to worry about that — 95% of what we need to convey is ready to go in SketchUp."
[size=1.6]VDC Director, (Beta Tester)
Styles that complement your vision
[size=1.6]We know you need unique visual style options that resonate with your client’s aesthetic preferences. Ambient Occlusion helps you find a visual balance between too simple and too realistic, allowing you to add aesthetic pops to your 3D model without promising material specifics. Build and save SketchUp Styles with your preferred Ambient Occlusion settings and share those customized styles with your project team so everyone can work with and see your vision.
[size=1.6]"Ambient Occlusion is the single most exciting feature in recent years! I got no work done this afternoon playing with it. Most of my models are achromatic, so this makes them pop, particularly architectural interiors."
[size=1.6]Joe Calvin, Lead Architect (Beta Tester)
Elevate your 2D documentation
[size=1.6]In addition to color, materials, or other styling elements, we’ve added another tool to your belt to help you achieve greater depth and richness in your 2D drawings. LayOut supports Ambient Occlusion styles, allowing you to easily toggle them on and off when creating 2D drawings. When you turn on Ambient Occlusion in the SketchUp Scenes you use in LayOut, the visuals will automatically update throughout your LayOut file.
Advanced visualization workflows at your fingertips
[size=1.6]We've not only enhanced the visual outputs in SketchUp but also made complex rendering and animation processes more accessible than ever. Improved import and export functionality for USDZ and glTF files allows seamless transitions between SketchUp and other industry-standard tools. Use these files in real-time applications like [color=rgb(0, 99, 163) !important]NVIDIA Omniverse or Epic Games’ Twinmotion for rendered animations and advanced XR viewing experiences.
[size=1.6]“SketchUp's improved USDZ interoperability demonstrates our ongoing commitment to the mission of AOUSD and the USD standard. As a participating [color=rgb(0, 99, 163) !important][size=1.6]AOUSD member, we believe we can unlock greater interoperability between industry tools and champion more robust 3D visualization and presentation workflows for our customers.”
[size=1.6]Chris Cronin, Vice President, Architecture & Design and EDU
Share your 3D model with anyone
[size=1.6]Whether you're in the early stages of design or have reached a major project milestone, we understand the importance of keeping all stakeholders in the loop. Our Link Sharing feature was extremely popular on Web and [color=rgb(0, 99, 163) !important]iPad, so we’ve also made it available on Desktop. Instead of exporting one-off, flattened visuals or spending time documenting, formatting, and exporting project updates, simply share one link.
[size=1.6]Your link can show the whole model or Scenes you’ve selected, and allows these to be viewed without a SketchUp subscription. An unlimited number of people can access your view-only model, which they can navigate in any web browser. Toggle file visibility on and off for all viewers directly in SketchUp.
[size=1.6]Ready to give it a try? [color=rgb(0, 99, 163) !important]Follow this link to view a model designed by the SketchUp team.
A faster, more responsive SketchUp
[size=1.6]Experience newfound creative freedom thanks to SketchUp for Desktop’s robust new graphics engine, which takes advantage of emerging graphics technologies*. Tests with customer models showed an average eight times increase in frames per second rendered. This means that navigating and orbiting complex models will now feel considerably lighter and faster in SketchUp 2024. 2D or 3D, stay in your creative flow with quicker, more predictable performance.
[size=1.6]In addition to the graphics engine, we have a few other performance boosts that both new users and long-time experts will be excited about.
  • The new Draft Mode in LayOut saves processing power, allowing you to navigate working models efficiently while still having the option to export high-resolution documents when needed.
  • Core modeling updates offer improved functionality of the Move tool and enhanced inferencing to reduce visual noise and streamline your day-to-day workflow.
  • Deliver accurate, data-rich, BIM-ready models and documentation from and to SketchUp, and improve cross-software interoperability with IFC import and export improvements. Check out this [color=rgb(0, 99, 163) !important]Help Center article for more information.
  • Enjoy more precise terrain data and simplified imports in Add Location, raising your confidence in bringing real-world data into SketchUp.
[size=1.6]Our customers love how these developments have amplified their SketchUp experience:
[size=1.6]“I love how SketchUp performs with the new graphics engine. I have been actively trying to break it for the past few days with no success. Many modeling-related crashes that used to happen are gone; lovely UI, too. I love this release!“
[size=1.6]Juan Carlos Uribe Ortega, Architect (Beta Tester)
[size=1.6]"I feel the 2024 kick! A model from a competition I imported from another program dragged in 2023 but feels snappy to orbit in the new SketchUp. I also tested with my heaviest model, and it feels very usable."
[size=1.6]João Queiroz e Lima, Architect & Director (Beta Tester)
[size=1.6]“Add Location’s UI features are greatly improved. The ability to pan the area while not changing the origin, move the four selector bounds independently, and perform additional imports accurately are HUGE. In the past, that had meant hours of tweaking mesh overlays, plus being forced to import areas not needed for the end product.”
[size=1.6]John Clements, Engineer (Beta Tester)
[size=1.6]Stay in an uninterrupted creative flow with these quicker, smoother, and more powerful tools. Check out our [color=rgb(0, 99, 163) !important]release notes for the full list of 2024 updates.





[size=1.6]Watch the video to see what's new in SketchUp 2024.
Getting started with 2024
[size=1.6]Our SketchUp 2024 release takes a giant leap forward in delivering enhanced visualizations — and lays the groundwork for big things to come in your professional design workflows.
[size=1.6][color=rgb(0, 99, 163) !important]Upgrade to SketchUp 2024 to enjoy all the new features and improvements. If you don’t have SketchUp, you can still take all of it for a spin with our [color=rgb(0, 99, 163) !important]free trial. If you’re ready to purchase, explore our tailored [color=rgb(0, 99, 163) !important]subscription offerings.
[size=1.6]*Performance improvements are dependent on your device. SketchUp will manually detect your hardware specifications and switch to the classic engine, if incompatible. You also have the choice to toggle between the classic and new graphics engines. Learn more [color=rgb(0, 99, 163) !important]here.
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YV91PTMzNzI1MTAmbW9kaWZpZWQ9MjAyMC0wMS0xNiAyMDozMTo1MSZzaWc9YmUwODI5NDE0MDRiMjIzY2JkNDg2N2Q5N2ZmZjE4YzQ%253D About the Author
[size=1.6]We’re the folks who work on SketchUp, so we spend most of our time thinking about how to make drawing in 3D better. We also enjoy nerf gun wars, disc golf, board games, coffee, beer, donuts, and looking at mountains. A few of us eat quinoa.

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SketchUp Desktop 2024.0April 4, 2024What’s New in SketchUp 2024?SketchUp for Desktop
  • New Graphics Engine – SketchUp graphics engine got an upgrade! This new graphics engine takes advantage of emerging hardware and software technologies, providing notable improvements in file navigation and responsiveness.
  • Ambient Occlusion – A new face style that adds visual emphasis to the way edges and faces interact in your models, providing depth and realism within SketchUp.
  • Trimble Connect and Link Sharing – SketchUp for Desktop now includes a native Trimble Connect integration. With Trimble Connect you can easily share a link to a view-only version of your model and quickly access your .skp files across devices.
  • Add Location – The new Add Location simplifies the process of adding high-quality, accurate terrain, including an updated workflow, a visible True North arrow, and improved import options.
  • IFC Import and Export Improvements – Importing IFC files into SketchUp is now faster and more predictable. We’ve also made multiple updates to IFC-4 exports that help maintain data consistency and optimized files, including a geometry tessellation option and multiple upgrades to how your components are exported.
  • USDZ & gITF Interoperability – Newly added import and export functionality for both USDZ and gITF files opens up new possibilities for advanced visualization workflows and seamless transitions to and from industry-standard digital content creation tools.
  • Scan Essentials Ground Mesh – The new Ground Mesh tool in Scan Essentials can quickly and easily turn a 3D point cloud scan into an accurate, quad-face based terrain mesh that you can edit and manipulate in SketchUp.
  • Extension Error Dialog – If one of your extensions fails to load when you launch SketchUp, you’ll now see a new error dialog that can help you determine which extension is failing, update that extension if there is an update available, or uninstall it.
  • Modeling Improvements – Various modeling improvements across core tools and features aim to increase productivity and help you stay in your creative flow.
  • Revit Importer – SketchUp’s Revit Importer is now compatible with Revit 2024.
LayOut
  • Versionless LayOut – LayOut files from v24.0 onward are now versionless. This means that files created in 2024 can be opened in supported versions (two years prior to the current version)  of LayOut without having to save them to a specific year version.
  • Performance – The new Performance tab in Preferences introduces Draft Mode to help you improve graphics performance while working in your document. Plus, try out LayOut’s experimental graphics engine [Labs]..
  • Ambient Occlusion – The new Ambient Occlusion face style is recognized and conveyed in LayOut viewports for richer 2D documentation.
  • Improved Inferencing – Inference locking in LayOut is now a bit more like SketchUp. Additionally, while working in your document, LayOut will limit available references when drawing to entities closest to your last mouse click, increasing responsiveness for moving and copying entities
  • Non-Scalable Labels – Labels no longer have scale grips but will remain scalable when attached to LayOut or SketchUp geometry.
  • Export Improvements – When exporting your document, you can now choose multiple page ranges at once. Exports will now include page names alongside the file name.
Bug Fixes and Other ImprovementsSketchUpSketchUp’s New Graphics EngineWhat We Did
SketchUp’s graphics engine got an upgrade! This new graphics engine takes advantage of emerging hardware and software technologies, providing substantial improvements in file navigation and responsiveness.
The Details
SketchUp’s new graphics engine is kind of a big deal, allowing you to take advantage of emerging hardware and software technologies to make your modeling experience even smoother. Notable improvements include both an increase in frames-per-second while orbiting models of various size and complexity and better handling and responsiveness. While your results may vary, our internal testing has shown that the most common configurations were about 2.4x faster than SketchUp’s classic graphics engine. For higher-end configurations, we saw an improvement of 8.4x faster, with some cases being even higher than that!  
The “classic” SketchUp graphics engine is still available if needed. In the new Graphics section of the Preferences window, you’ll see options to switch between graphics engines at any time.
24ReleaseNotes1.png
Not all hardware configurations that can run SketchUp for Desktop can support the new graphics engine. For unsupported configurations, or if SketchUp recognizes that the new engine will be slower or unstable on your device, you’ll see a notification letting you know that SketchUp will continue to use the classic graphics engine.
Learn More
For more information about the new graphics engine and everything available in the new Graphics section of Preferences, see Graphicsin our Help Center.
Ambient OcclusionWhat We Did
Ambient Occlusion is a new Style setting that adds visual emphasis to the way edges and faces interact in your models, providing depth and realism within SketchUp.
The Details
Ambient Occlusion is a new style setting available with the new SketchUp graphics engine. This setting uses shading and rendering techniques to add visual emphasis to the interaction of edges and faces. These interactions can help you add perceived depth to your models, increasing realism.
24ReleaseNotes2.png Learn More
Ambient Occlusion is a global style setting that can be turned on from the View menu: View > Face Style > Ambient Occlusion, or by using Search. You can also select pre-built Ambient Occlusion Styles in the Styles panel or tweak the Ambient Occlusion settings sliders and create your own new Styles using Ambient Occlusion. For more details see Choosing a Style.
Trimble Connect and Link SharingWhat We Did
SketchUp now includes a native Trimble Connect integration. With Trimble Connect you can easily share a link to a view-only version of your model and access your .skp files across your devices via SketchUp for Desktop, iPad and Web.
The Details
Trimble Connect is a cloud-based common data environment (CDE) and collaboration platform designed with the construction industry in mind. Your SketchUp subscription includes access to Trimble Connect with unlimited cloud storage. In the past, you could access Trimble Connect through the Trimble Connect extension available in Extension Warehouse. Now, we’ve eliminated the need for that extension by integrating Trimble Connect directly into SketchUp for Desktop. Trimble Connect has its own dedicated toolbar with more options available in the File menu.
24ReleaseNotes3.png
With the new Trimble Connect integration you can:
  • Easily open and save files to Trimble Connect.
  • Track revisions and see when the last time a file was updated.
  • Transfer models quickly between SketchUp for Desktop, SketchUp for Web, and SketchUp for iPad.
  • Share a view-only link to a model saved in Trimble Connect.
Learn More
For more information on how to get the most out of Trimble Connect, see Using Trimble Connect with SketchUp.
Add LocationWhat We Did
The new Add Location simplifies the process of adding high-quality, accurate terrain, including an updated workflow, visible True North, and improved import options.
The Details
The new and improved Add Location makes geo-locating your model and importing detailed terrain data easier and more predictable than ever, particularly with large imports.
24ReleaseNotes4.png
The new Add Location includes:
  • A location pin you can toggle on and off.
  • A True North arrow that helps you properly orient your model with an understanding of where the north of your project is. Beneficial for users when generating sun and shadow simulations.
  • A ghosted version of your model to help you see how it fits into the terrain you are importing.
  • Larger import areas regardless of resolution.
  • The ability to adjust each side of your selection area independently.
  • A slider that gives you the option to adjust the mesh density of the terrain you want to import.
  • Higher quality data for medium and large imports.
  • The ability to view all previous imports on each subsequent import.
  • Better Tag management.
Learn More
Take a look at our Add Location articles for more details on how the new Add Locationworks.
IFC Import and Export ImprovementsWhat We Did
Importing your IFC files into SketchUp is now faster and more predictable. We’ve also made multiple updates to IFC-4 exports that help maintain data consistency and optimized files, including a geometry tessellation option and multiple upgrades to how your components are exported.
The Details
IFC files contain a classification system used by SketchUp’s Classifier. There have been several notable improvements to the process of importing and exporting IFC files including:
  • You can now import IFC files with special characters such as “ã”, “ó”, “ğ”.
  • You can import text from languages with non-Arabic characters like Japanese, Chinese, or Greek.
  • We’ve also added an option that preserves the drawing origin when importing.
When it comes to exporting IFC4 files, SketchUp now provides additional options including:
  • Export geometry tessellation. Tessellation can help optimize your data, making your export half the size it would be otherwise.
  • Export PredefinedTypes/Object Types. These attributes are now exported as class attributes.
  • Preserved attribute units. The Imperial or Metric unit value of attributes like “Position” and “Size” is now preserved when exporting.
  • Export Dynamic Attributes. Any Dynamic Attributes from components are exported to IFC4 as a PropertySet called “SU_DynamicAttributes”.
Learn More
For more information on using IFC files in SketchUp, see Classifying Objects.
USDZ & gITF InteroperabilityWhat We Did
Import and export functionality for both USDZ and gITF files is now available and opens up new possibilities for advanced visualization workflows and seamless transitions to and from industry-standard digital content creation tools.
The Details
USDZ was developed by Pixar and is known for efficiently managing complex 3D scenes and animations. gITF is known as the “JPEG of 3D” and offers a robust framework for transmitting and loading 3D models. SketchUp now offers the option to import and export both of these formats, unlocking new cross-platform interoperability for advanced 3D visualization.
Learn MoreScan Essentials Ground MeshWhat We Did
The new Ground Mesh tool in Scan Essentials can quickly and easily turn a 3D point cloud scan into an accurate, quad-face based terrain mesh that you can edit and manipulate in SketchUp. With this update, Scan Essentials will also use the same language as SketchUp.
The Details
Scan Essentials is available with a SketchUp Studio subscription. With the new Ground Mesh tool, Scan Essentials provides new ways to create terrain from a 3D point cloud using Fit Cloud, Rectangular, or Bounded methods.
With the Fit Cloud method, the mesh will be fit to your scanned ground data and will automatically fill in holes.
24ReleaseNotes6.png
With the Rectangular method, you can designate a rectangular area within your scan data to define a ground mesh.
24ReleaseNotes7.png
The Bounded method will create a ground mesh that maps to a selected face in your model.  
24ReleaseNotes8.png Learn More
Take a look at Using Scan Essentialsfor all the details on how to use the new Ground Mesh tool and other features to better leverage point cloud data in your SketchUp models.
Extension Error DialogWhat We Did
If one of your extensions fails to load when you launch SketchUp, you’ll now see a new error dialog that can help you determine which extension failed, update that extension if there is an update available, or delete it.
The Details
Extensions are a great way to customize SketchUp and expand its capabilities. What’s not so great is when those extensions fail to load (usually because they are a little out of date) To help stabilize your SketchUp experience, the following error message will appear when one or more extension encounters an error on application start-up:
24ReleaseNotes9.png
When this error appears, SketchUp checks Extension Warehouse for an update to the problematic extension. You can then view the details of the error, copy those details, choose to update the extension, disable it, or uninstall it.  
Learn More
The Extension Errorsarticle in the Troubleshooting section of the Help Center provides more information on how you can work with these errors.
Modeling ImprovementsWhat We Did
Various modeling improvements across core tools and features aim to increase productivity and help you stay in your creative flow.  
The Details
With this update, we’ve also been hard at work improving some of SketchUp’s core tools and native modeling functionality. Here’s an overview:
  • Move Tool Rotation Grips – You can now toggle the Move tool’s rotation grips off or on in the Drawing section of Preferences to limit visual noise and make the move tool easier to navigate. A shortcut is also available for this new drawing preference.
  • Mid-Operation Undo – Undo now cancels anoperation in progress without also undoingpreviously completed action.
  • Inference to Guides – Inferencing to guides was sometimes impossible when drawing a line from an object to a guide. You can now more effectively use guides as an inference when drawing.
  • Rectangle Inferences – When drawing a rectangle on a face, you can now inference to edges within that face, meaning your rectangle can align with any edge in the same plane as the face it’s being drawn on.
  • Leaning Ladder Inference – Just like when you lean a ladder up against a wall, this new functionality lets you know with an “X” when the geometry you’re rotating intersects the face you’re “leaning” into.
  • Unsaved Progress* (Windows) – On Windows, if you have made changes to your model that haven’t been saved, you’ll now see an “*” next to the file name in the application title bar. Mac users:you can determine this by looking forthe gray dot at the center of the red Close button to show you that your progress isn’t yet saved.
LayOutVersionless LayOutWhat We Did
LayOut files from v23.0 onward are now versionless. This means that files created in 2024 can be opened in last year's LayOut without having to save them to a specific format.
PerformanceWhat We Did
A new set of options in Preferences offers settings like Draft Mode to help you improve graphics performance while working in your document.
The Details
A new Performance tab in Preferences offers options that can help you adjust the way LayOut handles graphics to improve overall performance. Two major features are Draft Mode and our new Experimental Graphics Engine.
24ReleaseNotes10.png
With Draft Mode you can defer the rendering of entities in your page as you navigate. When Draft Mode is enabled, LayOut will display simplified versions without final line weights, dashes, or pattern fills. You can choose to enable draft mode during page navigation, or turn it on/off for moving around very heavy pages. These changes are only visible while you are working on your document. This means a lighter load that improves navigation speed within your file while still maintaining high resolution for any drawing exports.
LayOut’s Experimental Graphics Engine is a SketchUp Labsfeature. It’s disabled by default, but you can turn it on to see just how it can boost your performance by providing a modern graphical infrastructure with lots of flexibility.
Learn More
We talk about these options in a bit more detail in Performance.
Improved InferencingWhat We Did
Inferencing in LayOut is now a bit more like SketchUp. While working in your document, LayOut will limit available references when drawing to entities closest to your last mouse click.
The Details
For those that are used to the way inferences work in SketchUp, you’ll be happy to hear that inferences now work a bit more like what you are used to.
24ReleaseNotes11.png
Additionally, the active inferences while moving and copying entities have been simplified, so that LayOut is really only inferencing against the point where you picked up an entity from. You’ll notice more responsiveness while moving, copying, and placing entities on a page.
Learn More
For details on how inferences work in LayOut with this improvement see Using Inferences.
Non-Scalable LabelsWhat We Did
Labels no longer have scale grips but will remain scalable when attached to LayOut or SketchUp geometry.
The Details
With LayOut's Label tool (), you create a label entity with a text box, a line (technically called a leader), and an arrow or endpoint pointing to a specific item in the drawing area. We’ve updated the way these labels work so that they no longer have scale grips but still allow scaling when attached to other geometry.
Learn More
Labels are outlined in detail in Labeling Items in Your Document
Export ImprovementsWhat We Did
When exporting your document, you can now choose multiple page ranges at once and/or export with page names included in the file name.
The Details
You can now  specify multiple page ranges for export at once. This means that you can export specific pages or page ranges all at the same time without having to initiate multiple exports.
In addition, your image exports now contain the page name in the file name, so exported files are easier to navigate outside of LayOut.
Learn MoreBug Fixes and Other ImprovementsSketchupStability
  • Fixed a crash that could happen opening certain files made with SketchUp 2023.1.
  • (Win) Fixed a crash that occurred when extensions sent messages to SketchUp. Changing scenes when Scan Essentials was installed was the most common case.
  • Fixed a crash when entering a large value for the number of segments in an arc.
Tools
  • Added the Show Move tool Rotation grips as a preference along with the ability to toggle as a shortcut
  • Improved visibility of snaps while using the Move tool
  • Improved manipulating of snaps that are on top of a vertex (edge endpoints for example)
  • Improved changes of the orientation of an existing snap
  • Improvements to the steps needed to place a snap
  • Changed the contextual menu item for changing the snap orientation, to Reorient Snap
  • Snaps are now visible for any selected object while in some tools, Move for example. Previously you had to point to the object to see its snaps
  • Added a Reverse Snap entry to the contextual menu
  • Fixed an issue where a snap would be erased if selected and then Escape was pressed
  • Fixed a problem where walking in particular models would take you in the opposite direction
  • Fixed an issue where Undo would have no effect
  • (Win) Native tools in the toolbar can no longer be unintentionally removed by clicking while the Toolbar Dialog window is open
  • (Win) Now able to click anywhere in the scene name tab when renaming it
  • (Win) Increased the size of the "Add Tag" button in the Tag tray to more closely match the size of other buttons
  • (Win) For more efficient editing, pressing Tab advances between fields when editing the scene name and description in the Scene tray
Scan Essentials
  • Scan Essentials was upgraded to version 1.2024.0318
Revit Importer
  • Revit Importer was upgraded to version 1.2024.0318
Ambient Occlusion
  • The Styles panel now offers a new default style library, ‘Ambient Occlusion.’ Try out these different variations, and please show us the styles you create with Ambient Occlusion!
  • Fixed a bug where Status was not translated in the Ambient Occlusion menu
Miscellaneous
  • Changed the file location for "Working" files in both SketchUp and LayOut used to recover models and documents to use the following path:
  • Windows: C:\<UserName>\AppData\Local\SketchUp\SketchUp 2024\SketchUp\working\Mac: /Library/Application Support/SketchUp 2024/SketchUp/working/
  • Fix for stipples made using Ruby not looking correct
  • Corrected a case where Fix Problems in Model Info/Statistics could erase terrain edges
  • (Win) Fixed an issue where changes in the Camera debug dialog would not take effect
  • Fixed an issue where the Tags checkbox performance was poor in Scene setup
  • Added the ability to switch GPUs in Preferences > Graphics on configurations with discrete graphics cards
  • Fixed an issue where after starting SketchUp will have a time zone of UTC-7, and won't have the time zone set in the default template
  • Fixed an issue when a component is added from the component browser that SketchUp would crash
  • Fixed an issue where adding a component from the component browser caused SketchUp to crash
  • Fixed an issue when using the Materials dialog picker would turn the geometry selected black instead of the correct color
  • Fix an issue when printing where the process could not be canceled
  • Fixed an issue where a selected Tag text would not display properly
  • Fixed an issue for Styles Dialog where the X-ray slider for the transparency was not working properly
  • Fixed an issue where trays would not properly dock when the 'reset workspace' button was selected
  • Fixed an issue for the text tool where the hotspot would not show up when mousing over geometry
  • Fix an issue where the ESC key did not exit the component dialog after editing
  • Fixed an issue with Ruby window positioning where the new window dialog position would not be properly set
  • Fixed an issue where tabbing through Entity Info did not execute the correct order
  • Fixed an issue where untagged geometry did not properly display in Entity Info
  • Fixed an issue where selecting a tag in the model would cause the tray width to jump wider
  • Fixed an issue where using shortcuts such as the zoom tool would cause the letter 'Z' to appear in the Measurements box
  • Fixed an issue where scene descriptions did not work properly
  • Fixed an issue when working in the viewport that the dialog tray widths would randomly jump to a different width
  • Fixed an issue where tags would disappear when selecting File/New
  • Fixed several incorrect translations in localized languages
  • (Win) Fixed an issue where the classifier, tag toolbar and measurement box did not display correctly
  • (Win) Fixed an issue where the edit tab in the Material dialog with RGB selected did not display correctly
  • (Win) Resolved problems with installation of Revit ImporterAlso, the installer no longer marks the Scan Essentials and Revit extensions as checked by default.
  • (Mac) Fixed an issue for cursor hotspots at 32x32 that would not display
  • Fixed an issue where HtmlDialog - Large POST request response was malformed
  • (Win) Fixed an issue where the name text for the scene thumbnail was not aligned
  • (Win) Fixed a problem with the Trimble Connect Save As dialog where Alt+tabbing between applications caused the dialog to behave in a non-modal fashion, overlapping other applications
  • (Win) Made an improvement so that, by default, the Trimble Connect toolbar will display on the right-hand side of the top toolbar space
  • (Win) Fixed a bug where part of the border for the toolbars menu was missing at some screen resolutions
  • (Win) Fixed a bug that caused some menu separators to have different thicknesses
  • Fixed issues where localized translations were missing or incorrect including text associated with the Offset tool, Share a Link, Customize, Location Pin, and Model Info Units
LayOutStability
  • We made an improvement to document loading performance. The slowdown was caused by a check we were doing with the Near/Far clipping plane fix in SketchUp so look for any instances of viewport clipping with your SketchUp model viewports.  Also please let us know if you are seeing improved file loading.
  • Our default templates now ship with Output Override disabled.
SketchUp Model Viewports
  • Now when unchecking the Background in the SketchUp model inspector, the sky, ground and horizon will no longer display in the viewport.
  • Updated the behavior of dimensions to prevent dimensioning to SketchUp model viewport bounds
  • Fixed an issue where LayOut would require a re-render of a SketchUp model viewport at random times
  • Fixed an issue where a Style Override would not persist when a viewport was copied and pasted
Miscellaneous
  • Fixed an issue where decreasing the number of multi-selected entities via shift select would not resize the bounding box
  • Fixed behavior where 'Escape' was not closing the Find Text dialog
  • Fixed behavior where grids would shift when modifying paper margins and related margin settings
  • Fixed an issue where the precision gizmo would display in the wrong location when canceling a Move or Rotation
  • Fixed an issue where unexpected characters were being parsed into documents with RTF text
  • Fixed an issue where Label and Dimension scaling causes misplaced rotation control center
  • Fixed a bug relating to undoing unbound text shortcut, where an undo required the shortcut to be typed twice
  • Fixed a bug that generated a crash when text was replaced by autotext on Windows
  • (Win) Fixed an issue causing arcs and circles without solid lines to render improperly in image exports
  • (Mac) Fixed an issue where focus could become stuck in the pages inspector until LayOut was restarted
  • Fixed a LayOut Preferences localization issue in all languages where Pan and Zoom Redraw Delay was not translated
  • Fixed a problem where launching LayOut from the command line using the -lang option did not open LayOut in the specified language
Style BuilderBug Fixes
  • (Mac) Fixed an issue where Style Builder would crash when closing
  • Fixed a crash on closing Style Builder (Mac)
SketchUp APIC API Overlays
We are introducing C APIs that allow extensions to draw over SketchUp's view. These APIs allow blended drawing using transparency and/or depth information. The new C API Overlay features offer capabilities not offered from the Ruby API Overlays.
In the past, advanced extensions (such as rendering extensions) had to use platform-specific techniques to get a handle to SketchUp's view and perform such drawing. These workarounds are now broken after the introduction of the new graphics engine. We hope these new APIs will provide a stable and documented way for these great extensions to continue to operate.
The SDK package includes a simple example project (called 'Overlays') demonstrating the APIs. Please check it out and let us know if we are missing anything.
Ruby 3.2
We have upgraded to Ruby 3.2.2.
Additional Ruby API Changes and Improvements
  • The version of OpenSSL in Ruby was updated to OpenSSL 1.1.1w
  • Added support for export option :page_range for Layout:ocument#export
  • Added Sketchup::View#graphics_engine
Ruby API Bug Fixes
  • Fixed issue on Mac where UI.create_cursor would provide an incorrect hotspot
  • Fixed regression in Sketchup.resize_viewport introduced in SketchUp 2023.1 on Windows
  • Fixed an issue where Ruby Console would not auto-scroll to the end after Clear
  • Fixed an issue where certain Ruby observers would fire if the model is saved when a component is being edited. Specifically InstanceObserver's onOpen/onClose and ModelObserver's onTransactionStart/onTransactionCommit should no longer be called in that situation.
  • https://help.sketchup.com/en/release-notes/sketchup-desktop-20240



admin
2024-4-5 11:41:33
楼主
SketchUp 2024 有哪些新功能?Desktop 版 SketchUp
  • 全新圖形引擎 – SketchUp 圖形引擎升級了!這款全新圖形引擎利用新興硬體和軟體技術優勢,顯著改進了檔案瀏覽和反應靈敏度。
  • 環境光遮蔽 – 一種全新的表面樣式,可為模型中邊緣和表面的互動加入視覺增強,在 SketchUp 中提供感知深度與真實感。
  • Trimble Connect 和連結分享 – Desktop 版 SketchUp 現在包含原生 Trimble Connect 整合功能。利用 Trimble Connect,您可以輕鬆分享模型的僅供檢視版本連結,並在不同裝置之間快速存取 .skp 檔案。
  • 新增位置 – 全新的「新增位置」功能使得加入準確的高品質地形變得更簡單,其中包含更新的工作流程、可見的正北箭頭和已改善的匯入選項。
  • IFC 匯入和匯出功能改善 – 現在將 IFC 檔案匯入 SketchUp 變得更快,更可預測。我們還對 IFC-4 匯出功能進行了多項更新,有助於維護資料一致性和最佳化檔案,其中包含一個幾何體鑲嵌選項和對元件匯出方式的多項升級。
  • USDZ 和 gITF 的互通性 – 新增的 USDZ 和 gITF 檔案匯入和匯出功能帶來了嶄新的可能性,可供進行進階視覺化工作流程,並在各種業界標準數位內容建立工具之間無縫轉換。
  • Scan Essentials 地面網格 – Scan Essentials 中的全新地面網格工具,可快速又輕鬆地將 3D 點雲掃描轉換成精準的四面地形網格,以便您在 SketchUp 中編輯和操作。
  • 擴充程式錯誤對話方塊– 如果 SketchUp 啟動時無法載入某個擴充程式,現在會顯示新的錯誤對話方塊,這有助您判斷是哪個擴充程式載入失敗,如果有可用的更新,可以更新該擴充程式,或將其解除安裝。
  • 建模改善 – 推出了跨核心工具與功能的多項建模改善,旨在提高您的生產力,幫助您專注於創意流程。
  • Revit 匯入 – SketchUp 的 Revit 匯入功能現在可與 Revit 2024 相容。
LayOut
  • 無版本區別的 LayOut – v24.0 起的 LayOut 檔案現在沒有版本之分。這表示 2024 年建立的檔案可以以 LayOut 支援版本(目前版本的前兩年)開啟,無須儲存為特定年份版本。
  • 效能 – 「Preferences(偏好設定)」中的新「Performance(效能)」標籤推出了草稿模式,可協助您提高在文件中工作時的圖形效能。此外,還可以試用 LayOut 的實驗性圖型引擎 [Labs]。
  • 環境光遮蔽 – 全新環境光遮蔽表面樣式可在 LayOut 檢視區中辨別及傳達,從而獲得細節更豐富的 2D 文件。
  • 推論功能改善 – LayOut 中的推論鎖定功能現在與 SketchUp 更相似。此外,在文件中工作時,若要繪製到與最後滑鼠點擊距離最近的實體,LayOut 將限制可用的參考,藉此提高移動和複製實體的反應靈敏度。
  • 不可縮放的標籤 – 標籤不再具有縮放掣點,但附加至 LayOut 或 SketchUp 幾何體時將仍保有可縮放功能。
  • 匯出功能改善 – 匯出文件時,現在可一次選擇多個頁面範圍。匯出功能現在可在檔名中一併附加頁面名稱。
錯誤修復和其他功能改善SketchUpSketchUp 全新圖形引擎我們做了什麼
SketchUp 圖形引擎升級了!這款全新圖形引擎利用新興硬體與軟體技術優勢,大幅改進了檔案瀏覽和反應靈敏度。
詳細資料
SketchUp 的全新圖形引擎可不簡單,可讓您利用新興硬體和軟體技術優勢,打造更流暢的建模體驗。新引擎帶來的顯著效能改善,包括在環繞移動各式尺寸和複雜度的模型時,可提高每秒幀數,並提供更優異的處理效率及反應靈敏度。雖然您的結果可能有所不同,但根據我們內部的測試結果顯示,最常見的設定比 SketchUp 的經典版圖形引擎快約 2.4 倍。若是更高階的設定,速率改進幅度還可高達 8.4 倍,而且某些情況還能更快!
如有需要,仍可使用「經典版」SketchUp 圖形引擎。圖形引擎切換選項會在 Preferences(偏好設定)視窗的新 Graphics(圖形)區塊中顯示,您可以隨時選擇切換。
24ReleaseNotes1.png
並非可執行 Desktop 版 SketchUp 的所有硬體設定都支援新的圖形引擎。如設定不支援,或 SketchUp 判斷新引擎在特定裝置上的運作效能會較慢或不穩定,就會顯示通知,告知您 SketchUp 將繼續使用經典版圖形引擎。
進一步瞭解
如需進一步瞭解新圖形引擎,以及「Preferences(偏好設定)」中新「Graphics(圖形)」區段的詳細功能,請參閱說明中心的「圖形」。
環境光遮蔽我們做了什麼
環境光遮蔽是一種全新的樣式設定,可為模型中邊緣和表面的互動加入視覺強調,在 SketchUp 中提供深度與真實感。
詳細資料
環境光遮蔽是 SketchUp 新圖形引擎提供的一種全新樣式設定。此設定採用光影和渲染技術,為邊緣和表面的互動加入視覺強調。這些互動可協助您為模型增添感知深度,提高真實感。
24ReleaseNotes2.png 進一步瞭解
環境光遮蔽是一種整體風格設定,可從「View(檢視)」功能表開啟:「View(檢視)」>「Face Style(表面樣式)」>「Ambient Occlusion(環境光遮蔽)」,或透過搜尋方式開啟。您也可以在「Style(樣式)」面板中選擇預先建立的「Ambient Occlusion Styles(環境光遮蔽樣式)」,或調整「Ambient Occlusion(環境光遮蔽)」設定滑塊,以使用環境光遮蔽建立您自己的樣式。如需更多詳細資訊,請參閱「選擇樣式」。
Trimble Connect 和連結分享我們做了什麼
SketchUp 現在包含原生 Trimble Connect 整合功能。利用 Trimble Connect,您可以輕鬆分享模型的僅供檢視版本連結,並透過 Desktop 版、iPad 版和 Web 版 SketchUp,在不同裝置之間快速存取 .skp 檔案。
詳細資料
Trimble Connect 是一個雲端型通用資料環境 (CDE) 和協作平台,專為營造業而設計。您的 SketchUp 訂閱包含雲端儲存空間無上限的 Trimble Connect 存取權限。在過去,您可以透過 Extension Warehouse 中的 Trimble Connect 擴充程式存取 Trimble Connect。現在我們省去了該擴充程式,將 Trimble Connect 與 Desktop 版 SketchUp 直接整合。Trimble Connect 有專屬的工具列,「File(檔案)」功能表中則提供更多選項。
24ReleaseNotes3.png
利用全新的 Trimble Connect 整合,您可以進行以下操作:
  • 輕鬆開啟檔案並儲存至 Trimble Connect。
  • 追蹤修訂,並查看檔案最後更新時間。
  • 在 Desktop 版、Web 版和 iPad 版 SketchUp 之間快速轉移模型。
  • 分享儲存在 Trimble Connect 中的模型的僅供檢視連結。
進一步瞭解
如需進一步瞭解如何充分利用 Trimble Connect,請參閱「搭配 SketchUp 使用 Trimble Connect」。
新增位置我們做了什麼
全新的「新增位置」功能使得加入準確的高品質地形變得更簡單,其中包含更新的工作流程、可見的正北箭頭,和改進的匯入選項。
詳細資料
有了全新改善的「新增位置」功能,現在對模型進行地理定位和匯入詳細地形資料比以往更容易、更可預測,尤其是進行大量匯入時。
24ReleaseNotes4.png
全新的「新增位置」功能包含:
  • 位置圖釘,可以開啟和關閉。
  • 正北箭頭,可協助您正確定位模型,以掌握專案的北方位置。有利於產生日照和陰影模擬。
  • 模型的幻影版本,協助您比對模型與所匯入地形的契合情形。
  • 不分解析度,匯入的區域面積一律更大。
  • 可分別調整所選區域的每一面。
  • 調整滑塊,供您自由調整要匯入地形的網格密度。
  • 適用於中大型匯入的高品質資料。
  • 在後續每次匯入時,可檢視所有先前的匯入。
  • 更便利的標籤管理。
進一步瞭解
如需進一步瞭解全新「新增位置」功能的運作方式,請參閱有關「新增位置」的文章。
IFC 匯入和匯出功能改善我們做了什麼
現在將 IFC 檔案匯入 SketchUp 變得更快,更可預測。我們還對 IFC-4 匯出功能進行了多項更新,有助於維護資料一致性和最佳化檔案,其中包含一個幾何體鑲嵌選項和對元件匯出方式的多項升級。
詳細資料
IFC 檔案包含 SketchUp 分類器所使用的分類系統。IFC 檔案的匯入和匯出流程有幾項顯著的功能改善,包括:
  • 現在可以匯入帶有特殊字元(例如 ã、ó、ğ)的 IFC 檔案。
  • 可以從非阿拉伯字元的語言(例如日文、中文或希臘文)匯入文字。
  • 新增可以在匯入時保留繪圖原點的選項。
匯入 IFC4 檔案時,SketchUp 現在提供其他選項,包括:
  • 匯出幾何體鑲嵌。鑲嵌有助於最佳化資料,使匯出大小縮減一半。
  • 匯出預先定義類型/物件類型。這類屬性現在可以匯出為類別屬性。
  • 保留屬性單位。現在匯出時會保留「位置」和「大小」等屬性的英制或公制單位值。
  • 匯出動態屬性。所有元件動態屬性都會以名為「SU_DynamicAttributes」的屬性集匯出至 IFC4。
進一步瞭解
如需進一步瞭解如何在 SketchUp 中使用 IFC 檔案,請參閱「分類物件」。
USDZ 和 gITF 的互通性我們做了什麼
現已推出 USDZ 和 gITF 檔案匯入和匯出功能,並帶來了嶄新的可能性,可供進行進階視覺化工作流程,並在各種業界標準數位內容建立工具之間無縫轉換。
詳細資料
USDZ 由 Pixar 開發,以高效管理複雜的 3D 場景和動畫而聞名。gITF 被稱為「3D 版 JPEG」,為傳輸和載入 3D 模型提供了強大的框架。SketchUp 現提供這兩種格式的匯入和匯出選項,為進階 3D 視覺化解鎖全新的跨平台互通性。
進一步瞭解
如需更多詳細資訊,請參閱「搭配其他建模程式或工具使用 SketchUp 資料」。
Scan Essentials 地面網格我們做了什麼
Scan Essentials 中的全新地面網格工具,可快速又輕鬆地將 3D 點雲掃描轉換成精準的四面地形網格,以便您在 SketchUp 中編輯和操作。透過這次更新,Scan Essentials 也將採用與 SketchUp 相同的語言。
詳細資料
SketchUp Studio 訂閱可以使用 Scan Essentials。Scan Essentials 這項全新地面網格工具提供了多種全新方式,讓您可透過「吻合雲」、「矩形」或「邊界」等方法從 3D 點雲建立地形。
使用「吻合雲」方法時,網格會與掃描的地面資料吻合,並自動填補孔洞。
24ReleaseNotes6.png
使用「矩形」方法時,可以在掃描資料內指定矩形區域,以定義地面網格。
24ReleaseNotes7.png
「邊界」方法將建立可對應至模型所選表面的地面網格。
24ReleaseNotes8.png 進一步瞭解
如需進一步瞭解如何使用全新網格工具和其他功能,以善用 SketchUp 模型中的點雲資料,請參閱「使用 Scan Essentials」。
擴充程式錯誤對話方塊我們做了什麼
如果 SketchUp 啟動時無法載入某個擴充程式,現在會顯示新的錯誤對話方塊,這有助您判斷是哪個擴充程式載入失敗,如果有可用的更新,可以更新該擴充程式,或將其刪除。
詳細資料
擴充程式是自訂 SketchUp 並擴充其功能的絕佳方式。但這些擴充程式無法載入時(通常是因為程式過期了)就沒那麼方便了。為協助提供穩定的 SketchUp 體驗,在啟動應用程式時,如有一個或多個擴充程式發生錯誤,系統將顯示以下錯誤訊息:
24ReleaseNotes9.png
出現此錯誤時,SketchUp 會檢查 Extension Warehouse,針對發生問題的擴充程式取得最新資訊。接著您便可以檢視錯誤詳細資料、複製相關資料、選擇是否要更新、停用或解除安裝該擴充程式。
進一步瞭解
若要進一步瞭解如何處理這些錯誤,請參閱說明中心「疑難排解」區段的「擴充程式錯誤」一文。
建模改善我們做了什麼
推出了跨核心工具與功能的多項建模改善,旨在提高您的生產力,幫助您專注於創意流程。
詳細資料
透過這次更新,我們也致力於改善 SketchUp 部分核心工具和原生建模功能。概觀如下:
  • 移動工具旋轉掣點 – 您現在可以在「Preferences(偏好設定)」的「Drawing(繪圖)」區段中關閉或開啟移動工具的旋轉掣點,以減少視覺干擾,讓移動工具更易於導覽。這一全新繪圖偏好設定也推出了捷徑功能。
  • 中途操作復原 – 復原功能現在會取消正在進行的操作,而不會同時復原先前完成的動作。
  • 輔助線推論 – 繪製從物件到輔助線的線條時,有時會難以推論輔助線。現在繪製時,您可以更有效率地使用輔助線作為推論。
  • 矩形推論 – 在表面上繪製矩形時,您現在可以推論該表面內的邊緣,也就是說,矩形可對齊繪製面同一面中的任何邊緣。
  • 斜梯推論 – 就像您將梯子靠在牆上一樣,當所旋轉的幾何體與所「倚靠」的表面相交時,即可透過這項新功能的「X」得知。
  • 未儲存進度* (Windows) – 使用 Windows 作業系統時,如果您有模型變更還未儲存,應用程式標題列中的檔名旁現在會顯示一個「*」。Mac 使用者:您可查看紅色的關閉按鈕中央是否有灰點來判斷;如有灰點即表示您的進度尚未儲存。
LayOut無版本區別的 LayOut我們做了什麼
v23.0 起的 LayOut 檔案現在沒有版本之分。這表示 2024 年建立的檔案可以以去年的 LayOut 開啟,無須儲存為特定格式。
效能我們做了什麼
「Preferences(偏好設定)」中的新選項組提供了草稿模式等設定,可協助您提高在文件中工作時的圖形效能。
詳細資料
「Preferences(偏好設定)」中的新「Performance(效能)」標籤提供了選項,可供您調整 LayOut 處理圖形的方式,從而提升整體效能。兩個主要功能是草稿模式和全新的實驗性圖形引擎。
24ReleaseNotes10.png
使用草稿模式時,您可以在導覽時延遲頁面中實體的渲染。啟用草稿模式時,LayOut 會顯示沒有線條粗細、虛線或圖案填滿的簡化版本。您可以選擇在頁面導覽時啟用草稿模式,或在內容繁雜的頁面上移動時開啟/關閉此模式。這些變更只會在您處理文件時顯示。這表示檔案需載入的內容更輕量,可提升導覽速度,同時又能為任何繪圖匯出保有高解析度。
LayOut 的實驗性圖形引擎為「SketchUp Labs(SketchUp 實驗室)」功能。此功能根據預設為停用,但您可以開啟此功能,看看高度靈活的現代圖形基礎架構可以如何提升作業效能。
進一步瞭解
我們會在「效能」部分稍微更深入地介紹這些選項。
推論功能改善我們做了什麼
LayOut 中的推論功能現在與 SketchUp 更相似。在文件中工作時,若要繪製到與最後滑鼠點擊距離最近的實體,LayOut 將限制可用的參考。
詳細資料
若您已習慣 SketchUp 的推論方式,您會很高興知道,現在推論運作的方式與您所習慣的方式更相似了。
24ReleaseNotes11.png
此外,移動和複製實體時的主動推論已經過簡化,因此 LayOut 實際上只會針對您選取的實體點進行推論。您會發現移動、複製以及將實體置於頁面上的反應變得更靈敏了。
進一步瞭解
如需進一步瞭解 LayOut 此次推論改善的運作方式,請參閱「使用推論」。
不可縮放的標籤我們做了什麼
標籤不再具有縮放掣點,但連接至 LayOut 或 SketchUp 幾何體時將仍保有可縮放功能。
詳細資料
使用 LayOut 的標籤工具 () 即可建立一個標籤實體,其中包含文字方塊、線條(技術上來說是「引線」),以及指向繪圖區域中特定項目的箭頭或端點。我們已更新這些標籤運作的方式,因此標籤不再具有縮放掣點,但附加至其他幾何體時仍可縮放。
進一步瞭解
標籤主題在「為文件中的項目加上標籤」中詳細說明
匯出功能改進我們做了什麼
現在匯出文件時,您可一次選擇多個頁面範圍,以及/或在匯出時於檔名中包含頁面名稱。
詳細資料
您現在可以一次指定要匯出的多個頁面範圍。也就是說,您可以同時匯出所有的特定頁面或頁面範圍,不必多次匯出。
此外,現在圖像的匯出檔名會包含頁面名稱,讓您在 LayOut 之外更容易瀏覽匯出檔。
進一步瞭解
如需更多資訊,請參閱「匯出或列印 LayOut 文件」。
錯誤修復和其他功能改進SketchUp穩定性
  • 修復了開啟使用 SketchUp 2023.1 製作的特定檔案可能會當機的問題。
  • (Win) 修復了擴充程式向 SketchUp 傳送訊息時的當機情況。最常見於安裝 Scan Essentials 後變更場景。
  • 修復了在弧形線段數目中輸入較大值時的當機問題。
工具
  • 在偏好設定選項中新增了「Show Move tool Rotation grips(顯示移動工具旋轉掣點)」,並可供切換為捷徑
  • 提高了使用移動工具時的快照可見性
  • 改進了對頂點頂部(例如邊緣端點)快照的操作
  • 改進了現有快照轉向的功能
  • 改進了放置快照所需的步驟
  • 將用於更改快照方向的上下文功能表項目變更為「Reorient Snap(調整快照方向)」
  • 現在,在某些工具(例如移動工具)中,任何所選物件都會顯示快照。之前,您必須指向物件才能查看其快照
  • 在上下文功能表中新增「Reverse Snap(反轉快照)」項目
  • 修復了選取快照後再按 Esc 鍵會清除快照的問題
  • 修復了在特定模型中移動會往反方向前進的問題
  • 修復了復原功能無作用的問題
  • (Win) 開啟工具列對話方塊視窗時,不會再因為點按滑鼠而意外移除工具列中的原生工具
  • (Win) 現在重新命名場景名稱標籤時可使用滑鼠點按該標籤任一位置
  • (Win) 增大了「標籤」選單中「新增標籤」按鈕的大小,使其和其他按鈕的大小更相近
  • (Win) 為提高編輯效率,在「場景」選單中編輯場景名稱和說明時,可按下 Tab 鍵在不同欄位之間移動
Scan Essentials
  • Scan Essentials 已升級至 1.2024.0318 版本
Revit 匯入
  • Revit 匯入已升級至 1.2024.0318 版本
環境光遮蔽
  • Styles(樣式)面板現在提供一個新的預設樣式庫:Ambient Occlusion(環境光遮蔽)。快試試這些不同的變化,和我們分享您使用環境光遮蔽打造的樣式吧!
  • 修復了「Ambient Occlusion(環境光遮蔽)」功能表中 Status(狀態)未翻譯的錯誤
其他
  • 變更了 SketchUp 和 LayOut 用於恢復模型和文件的 Working(處理中)檔案的檔案位置,路徑如下:
  • Windows: C:\<UserName>\AppData\Local\SketchUp\SketchUp 2024\SketchUp\working\Mac: /Library/Application Support/SketchUp 2024/SketchUp/working/
  • 修復了使用 Ruby 製作的點畫看起來不正確的問題
  • 修正了在修復模型資訊/統計資訊中的問題時,地形邊緣可能會遭擦除的情況
  • (Win) 修復了相機偵錯對話方塊中變更無法生效的問題
  • 修復了場景設定中標籤核取方塊效能不佳的問題
  • 新增可在具有獨立顯示卡的設定上,於「Preferences(偏好設定)」>「Graphics(圖形)」中切換 GPU 的功能
  • 修復了啟動 SketchUp 後時區會變成 UTC-7,且預設範本中未設定時區的問題
  • 修復了從元件瀏覽器新增元件時,SketchUp 會當機的問題
  • 修復了從元件瀏覽器新增元件時,會導致 SketchUp 當機的問題
  • 修復了使用「Materials(材料)」對話方塊選擇器時,會將所選幾何體變成黑色,而非正確顏色的問題
  • 修復了列印時無法取消程序的問題
  • 修復了所選標籤文字無法正確顯示的問題
  • 修復了「Styles(樣式)」對話方塊的透明度 X 光滑塊無法正常運作的問題
  • 修復了選取「Reset Workspace(重設工作區)」按鈕時,選單無法正確對接的問題
  • 修復了將滑鼠懸停在幾何體上時不會顯示熱點的文字工具問題
  • 修復了完成編輯後 ESC 鍵未退出元件對話方塊的問題
  • 修復了新視窗對話方塊位置無法正確設定的 Ruby 視窗定位問題
  • 修復了在實體資訊中使用 Tab 鍵移動卻未依正確順序執行的問題
  • 修復了未加標籤的幾何體無法在實體資訊中正確顯示的問題
  • 修復了在模型中選擇標籤會導致選單寬度變寬的問題
  • 修復了使用縮放工具等捷徑會導致字母「Z」出現在「Measurements(測量)」方塊中的問題
  • 修復了場景說明無法正確顯示的問題
  • 修復了在檢視區工作時,對話方塊選單會隨機變成不同寬度的問題
  • 修復了選取「File(檔案)/New(新增)」時標籤消失的問題
  • 修復了本地化語言中的幾處譯文錯誤
  • (Win) 修復了分類器、標籤工具列和測量方塊無法正確顯示的問題
  • (Win) 修復了 Material(材料)對話方塊在選取 RGB 時,編輯標籤無法正確顯示的問題
  • (Win) 解決了 Revit 匯入的安裝問題。此外,安裝程式預設不再將 Scan Essentials 和 Revit 擴充程式標記為勾選。
  • (Mac) 修復了 32x32 游標熱點無法顯示的問題
  • 修復了 HtmlDialog - 大型 POST 請求回應格式錯誤的問題
  • (Win) 修復了場景縮圖名稱文字未對齊的問題
  • (Win) 修復了 Trimble Connect 的「Save As(另存為)」對話方塊的問題:在不同應用程式之間使用 Alt+Tab 鍵會導致對話方塊以非強制回應方式執行,與其他應用程式重疊
  • (Win) 進行了功能改進,使 Trimble Connect 工具列在預設情況下將於頂部工具列空間右側顯示
  • (Win) 修復了在某些螢幕解析度下,工具列功能表部分邊框遺失的錯誤
  • (Win) 修復了導致某些功能表分隔符號粗細不一的錯誤
  • 修復了本地化譯文缺失或不正確的問題,包括與偏移工具、分享連結、自訂、位置圖釘和模型資訊單位有關的文本
LayOut穩定性
  • 我們改進了文件載入效能。速度之所以變慢,是因為我們在 SketchUp 中針對近/遠剪裁平面修復進行檢查,因此請透過 SketchUp 模型檢視區注意是否有任何檢視區剪裁的情形。此外,若您發現檔案載入速度有所改進,請告訴我們。
  • 預設範本現已停用「Output Override(輸出覆寫)」。
SketchUp 模型檢視區
  • 現在,在 SketchUp 模型檢查工具中取消勾選「Background(背景)」時,天空、地面和地平線將不再顯示在檢視區中。
  • 更新了尺寸測量行為,防止尺寸測量至 SketchUp 模型檢視區邊界
  • 修復了 LayOut 需要隨機重新渲染 SketchUp 模型檢視區的問題
  • 修復了複製和貼上檢視區時「Style Override(樣式覆寫)」不一致的問題
其他
  • 修復了透過偏移選取減少多重選取實體數目時,無法調整邊框大小的問題
  • 修復了按 Esc 鍵無法關閉「Find Text(尋找文字)」對話方塊的行為
  • 修復了修改紙張邊界和相關邊界設定時,網格會偏移的問題
  • 修復了取消移動或旋轉操作時,精準度小工具會在錯誤位置顯示的問題
  • 修復了在 RTF 文字文件中插入意外字元的問題
  • 修復了標籤和尺寸縮放導致旋轉控制中心錯位的問題
  • 修復了復原時需要輸入捷徑兩次的未綁定文字捷徑復原相關錯誤
  • 修復了在 Windows 上以自動文字取代文字時導致當機的錯誤
  • (Win) 修復了導致沒有實線的弧形和圓形在圖像匯出中不當渲染的問題
  • (Mac) 修復了在重新啟動 LayOut 前,焦點可能會卡在頁面檢查工具中的問題
  • 修復了「Pan(平移)」和「Zoom Redraw Delay(縮放重新繪製延遲)」在所有語言中皆未翻譯的 LayOut 偏好設定本地化問題
  • 修復了使用 -lang 選項從命令列啟動 LayOut 時,無法以指定語言開啟 LayOut 的問題
Style Builder修復錯誤
  • (Mac) 修復了 Style Builder 關閉時會當機的問題
  • 修復了 Style Builder 關閉時會當機的問題 (Mac)
SketchUp APIC API 覆疊
我們即將推出允許擴充程式在 SketchUp 畫面上進行繪製的 C API。這類 API 允許使用透明度和/或深度資訊進行混合繪製。新的 C API 覆疊功能提供了 Ruby API 覆疊未提供的功能。
過去,進階擴充程式(例如渲染擴充程式)必須使用平台專屬技術,才能掌握 SketchUp 畫面並執行這類繪製作業。在推出新的圖形引擎後,現已破除這類變通做法。我們希望這些新的 API 能提供穩定的記錄方式,使這些出色的擴充程式得以繼續運作。
SDK 套件含有一個示範 API 的簡易專案範例(稱為「Overlays」)。歡迎去看看,如有任何疏漏之處,請告知我們。
Ruby 3.2
我們已升級至 Ruby 3.2.2。
其他 Ruby API 變更與功能改進
  • Ruby 中的 OpenSSL 版本已更新至 OpenSSL 1.1.1w
  • 新增對匯出選項的支援:Layout:ocument#export 的 page_range
  • 新增 Sketchup::View#graphics_engine
修復 Ruby API 錯誤
  • 修復了 Mac 上 UI.create_cursor 提供不正確熱點的問題
  • 修復了 Windows 上 SketchUp 2023.1 中出現的 Sketchup.resize_viewport 回歸問題
  • 修復了 Ruby Console 在清除操作後不會自動捲動至末端的問題
  • 修復了在編輯元件時,若儲存模型會觸發某些 Ruby 觀察工具的問題。具體來說,在這種情況下不應再呼叫 InstanceObserver 的 onOpen/onClose 和 ModelObserver 的 onTransactionStart/onTransactionCommit。

不错不错,很好哦
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