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Twilight Render Version 1.5.2!!!

niujun_BIM 2014-3-15 12:13:53 60175
本帖最后由 niujun 于 2013-12-21 18:25 编辑

Announcing Twilight Render Version 1.5!!


                               
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twilightlogo_final_826x462.jpg (295.83 KiB) Viewed 36206 times


It is safe to simply install v1.5 over your current version of Twilight Render.
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*和谐方法:
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傲游截图20131221005914.jpg

*我不知道我的是否已经xx……
有知道的朋友可以告诉我

扫一扫

98 回复

niujun_BIM
2013-12-21 00:46:19
楼主
本帖最后由 niujun 于 2013-12-21 18:19 编辑

In this release we set out with two main goals, to create a common software code base with the OSX version fixes, and to fix all the "hangups" that we commonly see with new users (and not so new )

In 1.5...
Options
Directory set up just got a whole lot easier for new users - No longer requires an explicit list of any of the pre-installed scenes, directories, or presets. Twilight Render will always load the installed data regardless, allowing you to have SketchUp 7 and SketchUp 8 separate. It also means you don't have a horrible long list of directories in the options dialog to deal with. You can still add your own directories of course. You will notice that the Options -> Dialogs and Files section has a lot fewer entries in it, maybe none.
The Options Dialog became much easier- If you have SketchUp 7 directories hanging around in your SketchUp 8 installation of Twilight Render, creating long lists of materials or render settings, there is a 'Clear' button at the bottom of the Options Dialog to erase all the entries from earlier Twilight installations.
Render Settings locations are now clear as a bell. The installed render settings are always displayed in the render editor. But if you have additional 'user-set' render settings directories, you will notice that the render settings panel in the Render Dialog will list the folder location of that set of presets.
Material Tools
There is a new tools menu in the Twilight Material Editor Dialog
Install Material Library- this allows you to pick a ".zip" Material Library file available from Twilight Render's forum, or the free ".mat.zip" Material Library files available from Kerkythea and will automatically unpack it into the 'user-installed' materials directory. No more messing around with how to install a library or getting the names wrong.
Import Material Attributes from any past project - this allows you to load the Twilight Render Material Attributes (actually any attributes) stored in a .skm SketchUp Materials Collection file, and brings them into your current scene. It matches materials in the .skm file to materials in the scene by name. It will also overwrite any existing Twilight Material settings already applied to your scene. It only effects materials that already exist in your scene; it can not effect new materials added later. SketchUp gives no access for plugins to its material libraries; you can only work with materials that are already in your scene. HOW IT WORKS: After completing a rendering of a scene, now you would like to save those materials so that you can use them later, right?
Inside SketchUp's material dialog, make sure you are looking at the "In Model" materials list.
Now export the materials as a SketchUp Materials Collection (.skm) by clicking the little "Details" button and choosing "Save Collection As". Specify your directory location where to save the Collection. It will save the collection as a .skm file.
Now you're building a new model for a new project, before you apply any textures, in the SketchUp materials dialog choose "Open or Create a Collection" and navigate to and open your previously saved Project Materials Collection (.skm). Now apply those materials to the new model so that all the names and colors and textures will be correct.
When you are ready to render, these materials will not yet render correctly with the Twilight Material Attributes. Open the Twilight Materials Dialog and choose "Import Material Attributes" and choose the SketchUp Materials Collection (.skm) file location. Now Twilight can match up all the materials by name and apply the correct material attributes.
Now render, and all is well with your materials.
Reset All - this allows you to quickly revert a SketchUp model back to basic SketchUp materials and "start over" with Twilight materials application.
Fixed the colors for the view tool that was caused when SketchUp 8M2 was released.
Fixed a texture problem that came up rarely due to UV mapping issues.
Changed the Light Editor Dialog Eye Dropper to be yellow, in order to differentiate from the Material Editor Dialog Eye Dropper, which is white.

We are still testing the OSX version of Twilight Render. As soon as we get the major render engine bugs fixed we are still planning for a public beta test, then a full release. We will keep you all up to date on that.
Chris

Posts: 2855
Joined: Sun Mar 08, 2009 3:00 am
OS: 7
SketchUp: 8



                               
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该贴已经同步到 niujun的微博
我的还是英文 请版主指正 如何搞成中文
不用了 版主 已经搞定  弄成中文了
版主 我的还是有水印  貌似没有和谐
QQ截图20131221092458.jpg
niujun
2013-12-21 18:17
我确实没有水印呢~~~~  详情 回复
niujun_BIM
2013-12-21 18:17:17
楼主
zhucheng2320 发表于 2013-12-21 09:25
版主 我的还是有水印  貌似没有和谐

我确实没有水印呢~~~~
年底最後終於更新了!感謝!
chshy97
2013-12-22 06:24:24
终于在新年来临之前找到了!感謝!
好久没升级,不知材质有所改善没有?
XSN
2013-12-30 09:28:49
好好好,下载下来学习一下。
ps小风
2013-12-30 09:47:26
如何学习的?还是WIN7?
ps小风
2013-12-30 09:48:20
需不需要之前每个版本都覆盖下?
ps小风
2013-12-30 09:50:49
之前是1.12版本的????????
tiaina
2014-1-2 16:36:55
没有事例不好判断.每个回帖都要求20字?
toyon
2014-1-2 21:00:53
很喜欢这个渲染插件,支持
这渲染器两年没有更新了吧?
好东西,下来用一下,看速度怎么样?
看看什么东西呼庚呼癸
gdfscsc
2014-1-11 22:01:39
谢谢楼主,这么快就有新的版本了
好久没更新了,艰难的更新... ...
不是1.5.2!!!?怎么是1_5_0?
看看什么版本的,,,,,,
。。。以前的版本用 了好多年了,该换换了
twfido
2014-2-6 16:53:39
Twilight Render Version 1.5.2
LKSunny
2014-2-12 20:11:20
能去水印嗎, 下來看看
感谢~~~~
80102
2014-2-23 18:12:48
DSADAQedqwedw
psname
2014-2-25 10:23:00
不知速度有提升没有呢。
AIPEPE
2014-2-27 11:00:31
感谢楼主分享
李钊
2014-2-27 11:10:00
Twilight Render Version 1.5.2!!! 关注很久了,太好了。
idioter
2014-2-28 16:59:42
学习学习
非常感谢
感謝分享 來試試看
学习一下~以前没听说国!
感謝分享 來試試看
哇,这个劲爆,一定要看看了。。。
赞一个 终于更新了
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