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MAX脚本 Lattice Uses selected object to creates lattice/blob like objects.

al9988 2012-11-14 19:50:52 28360
lattice_v1.7.ms (21.33 KB, 下载次数: 0)

Uses selected object to creates lattice/blob like objects.



--V1.7--

Removed error with rollout. To manually fix script open it, go to line 82 and remove the "()" from the "filter:pickfilter()".

--V1.6--
Changed the random select function, thanks to barigazy.
Improved script, thanks again to barigazy.



--V1.5--
Added detection for Editable_poly objects.
Added low poly detection.
Added option for tessallating low poly objects.
Changed manual, ring, loop, grow and shrink selection options for quicker selection.
Fixed problem where the previous orginal object was used for the new lattice.
Allowed name changing for the orginal object.

Additional Info:
Use:

Select a object.
Create.
Change the amount of pieces with the "Amount" spinner, change how much the parts melt with the "Melt" spinner.
Change the Smoothness, Thickness and Edges segments with the "Smooth", "Thickness" and "Edges segs" spinners.
Change the Color and Seed with the "Color" and "Seed" options.

When using "Selected vertices", "Selected edges" or "Selected faces" you can use the Selection tools to customize the lattice:

Manual: Selects the object (If it doesnt work then unhide all and select the object)
Finish: Ends Vertice/Edge/Face selection and hides object
Random: Selects random faces within the choosen percentage
Current: Deselects faces, leaving you with the choosen percentage of the orginal selection
Ring, Loop, Grow, Shrink: Ring/Loop-Grow/Shrink selection

When you have finished creating the lattice, first choose what to convert it to: Poly, Mesh or Patch.
Then choose to keep/delete orginal object, and weither or not to carry over the meshsmooth modifier to the new object.
Then press Commit, and the lattice will be converted to the choosen object type, and if the orginal object is kept, then it will be unhidden.





Examples:









note,

Only tested in 3ds Max 2012 x32

Version Requirement: 3ds Max 2012 x32 cube2.jpg lattice1.jpg

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