For modeling in 3ds Max I like to use image planes textured with reference images of my object.Not only for blueprints, but even any reference, because on my laptop screen space is very limited and this way I don't have to switch between applications, just move my view a little. Setting up those planes is annoying, because you would have to create a material for each and then a plane with the right aspect ratio. This script automates all this, by giving you a little window where you can drag and drop any common image type onto. The reference planes will then be created and ligned up in a row on the chosen axis.
Update 29/09/2012: UI checkbutton fix, thanks to Anubis
Update 27/09/2012: Now recreates image from Base64 string (method by LoneRobot.net, thanks to barigazy); now uses "maxOps.canImportBitmap" thanks to Anubis
Explanatory video:
Homepage URL: http://www.cbuelter.de
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